V0130276

NIKE

:
Orðmerki
:
Skráð

24.4.2023
15.10.2023
15.12.2023
15.12.2023
24.4.2033
  • :
    24.4.2023
  • :
    15.10.2023
  • :
    15.12.2023
  • :
    15.12.2023
  • :
    V0130276
  • :
    NIKE Innovate C.V.
  • :
    One Bowerman Drive, Beaverton, Oregon 97005-6453, US
  • :
    Sigurjónsson & Thor ehf
  • :
    Lágmúla 7, 108 Reykjavík, Íslandi
  • 7

    Knitting machines; 3D printers; industrial robots; screen printing machines; machine tools, and power operated tools; automatic vending machines.

  • 9

    Eyeglasses; sunglasses; eyewear; frames and lenses for eyeglasses and sunglasses; eyewear accessories, namely, straps, neck cords and head straps; cases for eyeglasses and sunglasses; cases for mobile phone and portable computing devices; downloadable virtual goods, namely, computer programs featuring footwear and footwear accessories, clothing and clothing accessories, headwear and headwear accessories, eyewear and eyewear accessories, bags and bag accessories, sports bags and sports bag accessories, backpacks and backpack accessories, sports equipment and sports equipment accessories, art and art accessories, toys and toy accessories for use online and in online virtual worlds.

  • 10

    Orthopedic shoes; compression sleeves for athletic use; massage apparatus.

  • 12

    Vehicles; bicycles and parts thereof; motorized golf carts; pre-designed vinyl vehicle wraps specially adapted for vehicles.

  • 14

    Watches and chronometric instruments; watches incorporating altimeters, navigation, compasses, pedometers, speed and/or distance monitors with speed sensor and heart rate monitors; watch bands and straps; precious metals and their alloys; jewelry, precious and semi-precious stones; jewelry charms; horological and chronometric instruments; key fobs; key rings, key chains and charms therefor.

  • 21

    Container and appliances for household; water bottles; reusable plastic water bottles sold empty; reusable aluminum water bottles sold empty; household containers, namely vases, bottles, piggy banks, pails; lunch bags, not of paper; lunch boxes made of plastic; lunch boxes made of metal.

  • 26

    Shoe ornaments, buckles, eyelets, laces, and fasteners; shoe laces; hair adornments and accessories; ribbons and bows being haberdashery or used as hair decorations, made of any material.

  • 27

    Carpets, rugs, mats, and matting; linoleum and other materials for covering existing floors; non-textile wall hangings; artificial turf for recreational areas; foam mats for play surfaces; yoga mats; gymnastic mats; underlayment padding for artificial turf; bags for yoga mats.

  • 35

    Advertising; business management; business administration; office functions; retail store services in relation to apparel, apparel accessories, footwear, footwear accessories, headwear, eyewear and accessories, sporting and fitness goods, equipment and accessories, bags, sports bags, sports and fitness products and accessories, sports balls; on-line retail store services in relation to apparel, apparel accessories, footwear, footwear accessories, headwear, eyewear and accessories, sporting and fitness goods, equipment and accessories, bags, sports bags, sports and fitness products and accessories, sports balls; retail store services in relation to virtual goods, namely, apparel, apparel accessories, footwear, footwear accessories, headwear, eyewear and accessories, sporting and fitness goods, equipment and accessories, bags, sports bags, sports and fitness products and accessories, sports balls, art, toys and accessories for use online; on-line retail store services in relation to virtual goods, namely, apparel, apparel accessories, footwear, footwear accessories, headwear, eyewear and accessories, sporting and fitness goods, equipment and accessories, bags, sports bags, sports and fitness products and accessories, sports balls, art, toys and accessories.

  • 41

    Entertainment services, namely, arranging, organizing and conducting an array of athletic and sports activities, events, competitions and tournaments; organizing and conducting athletic programs and activities encouraging and developing sports talent; organizing and conducting youth and amateur athletic and sports programs and activities for encouraging youth and amateur sports and physical education; organizing, conducting and arranging participation in cultural and community programs; providing training in the fields of sports and fitness; providing information regarding fitness training and athletic skill development via an online website and computer application software for smart phones and mobile devices; providing live workouts, fitness instructions, and fitness sessions via an online website and computer application software for smart phones and mobile devices; providing pre-recorded athletic sessions and fitness sessions via an online website and computer application software for smart phones and mobile devices; providing athletic training, workouts, and physical fitness challenges via an online website and computer application software for smart phones and mobile devices; provide a fitness assessment and a personalized workout program based on that assessment; entertainment services, namely, contest and incentive award programs designed to reward program participants who exercise; entertainment services, namely, providing on-line, non-downloadable virtual footwear and footwear accessories, clothing and clothing accessories, headwear and headwear accessories, eyewear and eyewear accessories, bags and bag accessories, sports bags and sports bag accessories, backpacks and backpack accessories, sports equipment and sports equipment accessories, art and art accessories, toys and toy accessories for use in virtual environments created for entertainment purposes.

  • 42

    Providing non-downloadable computer software for the creation, production and modification of digital animated and non-animated designs and characters, avatars, digital overlays, and skins for access and use in online environments, virtual online environments, and extended reality virtual environments.